Devlog 6: Scrolling around
Project Hermes » Devlog
Now I'm moving on to making the game a little bit more palatable for the eyes, and thus a background was added. It's rather simple, however it helps give the player something to look at as they play. Of course, there's always tweaks to be made to it
One of the hardest parts of this was to figure out a way to make it loop continuously without any clipping. I settled on extending it until the very end of the map. Another situation I came upon was how to tweak the speeds of the parallax scrolling, and thus I solved it by putting each object layer in a respective game object, and kept the scrolling multiplier serialized, which allows me to tweak the scroll speeds at any time from the editor, which makes testing and adjusting.
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Project Hermes
Status | In development |
Author | Snowbolt |
More posts
- Changelog: Added some AestheticsOct 25, 2023
- Devlog 5: Menus and ConditionsSep 29, 2023
- Devlog 4: Now we're flying!Sep 20, 2023
- Devlog 3: Let's Go Shopping!Sep 11, 2023
- Devlog 2: Getting there and some art!Sep 05, 2023
- Devlog 1: The startSep 02, 2023
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